TaeKwon Kid

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TaeKwon Kid
TaeKwon Kid.png
Job Type: Extended
Changes From: Novice
Changes At: Payon
Number of Skills: 17
Total Skill Points: 88
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +6 +0 +0 +6 +0

Overview

TaeKwon Kid

Novices that attain Job Level 10 can job change to Taekwon Boys and Girls. The Taekwon Boy and Girl jobs specialize in using a wide variety of kick attacks. Although they cannot equip weapons, they can equip all other equipment that can be used by all jobs except Novices.

Description

TaeKwon Kids are practitioners of the art of TaeKwon-Do. They fore go the use of weapons and instead specialize in a variety of kicks. Their equipment is limited to equips that are usable by all jobs except novices. However, there are a few exceptions to this rule (i.e. Manteaus and Boots can be equipped by them).

Changes

The following skills for this class have been altered. See the corresponding page to find which servers are affected:


Job Change Guide

Requirements
Job Level: 10
Class: Novice
Rewards
Items: Varies
Experience: Base EXP: Job EXP:
None None
Quest Reward(s): Jobchange to TaeKwon Kid


1. Achieve Job Level 10 as a Novice.

2. Travel to Payon. Speak to the NPC named Phoenix at (158, 140). He will ask the player to gain 1 more base level.

3. Return with the level and become a TaeKwon Kid after giving the following answers to Phoenix's questions;

  • I face it head on.
  • Accept differences and learn from them.
  • Yes.

4. You will be rewarded with a Guard [0]. (Some servers require gaining more than 1 base level during the quest for this reward.)

  • Note: if your Base Level is 20 or higher, you will not be asked to gain another level.




Skills

See Star Gladiator Skills or Soul Linker Skills for second class skills.

Stances

Stances must be toggled to use their corresponding kicks. The exception to this is Break Fall being toggled to use Flying Side Kick, though due to their secondary functions they still should be categorized as such.

Skill Description Levels Type
Prepare Whirlwind Kick.png Prepare Whirlwind Kick
15% chance to activate on hitting a target. 1 Supportive
Prepare Axe Kick.png Prepare Axe Kick
15% chance to activate on hitting a target. 1 Supportive
Prepare Round Kick.png Prepare Round Kick
15% chance to activate on hitting a target. 1 Supportive
Prepare Counter Kick.png Prepare Counter Kick
20% chance to activate on hitting a target. 1 Supportive
File:Break Fall.png Break Fall
20% chance to dodge ranged magic and AoE attacks. If in Running status, also 20% chance to dodge melee attacks. Enables to use Flying Side Kick as a counter. Usable by Soul linkers. 1 Supportive

Kicks

Kicks are the TaeKwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that Break Fall does not have to be toggled to use Flying Side Kick.

Skill Description Levels Type
File:Whirlwind Kick.png Whirlwind Kick
5*5 AoE kick, up to 300% damage. 7 Offensive
File:Axe Kick.png Axe Kick
Stuns target, up to 300% damage. 7 Offensive
File:Round Kick.png Round Kick
Up to 400% damage to target, pushes back and stuns enemies surrounding it. 7 Offensive
File:Counter Kick.png Counter Kick
Up to 400% damage, never misses. 7 Offensive
File:Flying Side Kick.png Flying Side Kick
Up to 100% base damage, increases if activated after Break Fall or while Runninging. Instantly moves user to target. Dispels Soul Linker buffs on target. 7 Offensive

Other Skills

These skills do not fit into the above categories.

Skill Description Levels Type
File:Running.png Running
Move quickly in a straight line. Passively increases unarmed damage and kick skill damage. At level 7 or higher, enables to buff self for +10 Strength 10 Active
File:Peaceful Rest.png Peaceful Rest
Recover HP quickly when sitting next to another sitting Taekwon kid, Star Gladiator or Soul Linker. Using //doridori further increases this regen. 10 Passive
File:Enjoyable Rest.png Enjoyable Rest
Recover SP quickly when sitting next to another sitting Taekwon kid, Star Gladiator or Soul Linker. Using //doridori further increases this regen. Passively adds a high chance of Earth Spike Scrolls not being destroyed when used. 10 Passive
File:Fighting Chant.png Fighting Chant
Adds up to 10% to your attack power per person in your party and on the same map as you. 5 Passive
File:High Jump.png High Jump
Jump over cells, including impassable ones. 5 Supportive
Taekwon Mission.png Taekwon Mission
Gives you a mission to hunt a specific monster type to compete for Taekwon ranker status. Not usable by Soul linkers or Star Gladiator. 1 Active
File:Warm Wind.png Warm Wind
Change the element of your weapon to anything but poison and neutral for a duration. 7 Active

External Links

Taekwon
Skills Break Fall · Prepare Axe Kick · Prepare Counter Kick · Prepare Round Kick · Prepare Whirlwind Kick · Axe Kick · Counter Kick · Flying Side Kick · Round Kick · Whirlwind Kick · Running · Enjoyable Rest · Peaceful Rest · Fighting Chant · High Jump · Taekwon Mission · Warm Wind
Quests Taekwon Kid Job Change Guide
Classes of Ragnarok Online
Novice Class Novice · Super Novice
First Class Acolyte · Archer · Magician · Merchant · Swordman · Thief
Second Class Priest · Monk · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Knight · Crusader · Assassin · Rogue
Transcendant Second Class High Priest · Champion · Sniper · Minstrel · Gypsy · High Wizard · Professor · Whitesmith · Creator · Lord Knight · Paladin · Assassin Cross · Stalker
Expanded Class Gunslinger · Ninja · TaeKwon Kid · TaeKwon Master · Soul Linker