Sage

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Sage
Sage.png
Job Type: 2-2
Changes From: Mage
Changes At: Juno
Number of Skills: 20
Total Skill Points: 116
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +5 +3 +9 +5 +3

Overview

Sage

One who pursues eternity.

Physically trained as well as in Magic disciplines, they show a great amount of strength even in brute battles. Wizards' specialties are to cast strong spells freely using the 4 elements. Sages, on the otherhand, rely on knowledge and use various techniques and combinations to get the best out of the elements. Wizards cast spells with their high level magic while Sages apply the magic to others so that they can support them. Eventually, they develop Enchanted spells. One day, after reading King Tristan III's notice recruiting adventurers, the organization decides to send sages to help King Tristan III, a great financial supporter that never seeks to hold back. As a result,he/she is sent to join the group of adventurers.

Description

Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Land Protector. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo levelling. Battle sages are a 'for fun' build which can become a powerful leveling build only if matched with a Soul Linker (see Sage Spirit for more info).

Changes

The following skills for this class have been altered. See the corresponding page to find which servers are affected:


Job Change Guide

Requirements
Job Level: 40
Class: Mage
Item(s) (Consumed): Varies (See Tables)
Zeny: Varies
Rewards
Experience: Base EXP: Job EXP:
None None
Quest Reward(s): Jobchange to Sage


1. Go to the Magician's Academy (323, 282) which is located at the north east corner of Juno.

2. Once inside, to your lefthand side talk to the Staff of the Academy NPC, Metheus Sylphe, in order to register for the Sage test. You will be asked to pay 70,000 Zeny to register.

    • As an alternative, you can give them anOld Magicbook and a Necklace of Wisdom to bypass the fee. In addition, you can tell the NPC that it's too expensive.
    • He'll give you another requirement in which you can pay with 30,000 Zeny, 50 Clovers 50 Feathers, and 25 Squid Ink. If you are Job Level 50, you are exempt from paying the entrance fee.

3. With the fee paid, it's time for the dreaded written test. Pass the first NPC and enter the next room. You should be in a hallway. Take the first left and you'll find the Written Test Professor NPC, Claytos Verdo.

4. Talk to him, and he will ask you a total of 20 questions. Each correct answer you get you receive five points. In order to pass this portion of the Sage test, you must have a total of at least 80 points to continue. The questions are grouped by similarity:

Question Set 1 Answer
Choose the item that the Magical Tool Merchant in Geffen does not sell. Mantle
Choose the jewel that the Morroc Jewel Merchant does not sell. Garnet
Choose the item that the Gift Merchant in Prontera does not sell. Bouquet
Question Set 2 Answer
Choose the city where users cannot purchase a Stiletto from an NPC. Prontera
Choose the city where users cannot purchase Blade from an NPC. Al De Baran
Choose the city where users cannot purchase Monster's Feed from an NPC. Al De Baran
Question Set 3 Answer
Choose the closest city to Turtle Island. Alberta
Choose the closest city to Glast Heim. Geffen
Choose the closest city to the Maze. Prontera
Question Set 4 Answer
Choose the monster that is a different type than the others. Marin
Choose the monster that is a different type than the others. Penomena
Choose the monster that is a different type than the others. Aster
Question Set 5 Answer
Choose the monster that has a different attribute. Smokie
Choose the monster with a different attribute than the others. Giearth
Choose the monster that has a different attribute than the others. Metaller
Question Set 6 Answer
Choose the monster that is different sized. Drake
Choose the monster that is different sized than the others. Argos
Choose the monster that is different sized than the others. Raydric
Question Set 7 Answer
Choose the monster which does not drop "Yggdrasil Leaf". Marduk
Choose the monster which does not drop "Phracon". Savage Bebe
Choose the monster which doesn't drop "Alcohol". Poison Spore
Question Set 8 Answer
Choose the NPC that is irrelevant to the Priest job change quest. Sir Windsor
Choose the NPC that is irrelevant to the Knight Job change quest. Thomas Servantes
Choose the NPC that is irrelevant to the Blacksmith job change quest. Barcadi
Question Set 9 Answer
Choose the skill that is irrelevant to learning Fire Wall, the Mage skill. Level 4 Napalm Beat
Choose the skill that is irrelevant to learning Claymore Trap, the Hunter skill. Remove Trap
Choose property that is irrelevant to "Bolt" type skills for the Mage Class. Earth
Choose the skill that is irrelevant to learning Magnus Exorcismus, the Priest skill. Divine Protection
Choose skill that is irrelevant to learning Maximize Power, the Blacksmith skill. Skin Tempering
Question Set 10 Answer
Choose the NPC that is not a citizen of Morroc. Antonio
Choose the NPC that is not a citizen of Prontera. Pina
Choose the NPC that is not a citizen of Al De Baran. GOD-POING
Question Set 11 Answer
Choose the Kafra lady who has gorgeous blue hair. Pavianne
Choose the Kafra lady who is the youngest one among the staff. Curly Sue
Choose the right name for the Kafra lady who wears glasses. Leilah
Question Set 12 Answer
How many INT points can a Mage receive as a bonus at Job Level 33? 4
How much SP is spent to use lvl 7 Thunderstorm? 59
How much SP can be restored when learning SP recovery at Level 6 (without being affected by INT)? 18
Question Set 13 Answer
Choose the correct SP consumption and skill duration for Improve Concentration lvl 5 (Archer skill). 45/80 Sec
Choose the correct SP consumption and the number of evasions when using Safety Wall lvl 6. SP 35, 7 Times
Choose the correct amount of magic attack for Napalm Beat lvl 6. MATK * 1.3
Choose the correct attack strength and SP consumption for Bash lvl 6 (Swordsman skill). 280% / 15
Choose the right amount of damage reduction and SP consumption of the Energy Coat skill when the caster's remaining SP is 50%. Damage - 18% SP 2%
Choose the right chance and attack strength for lvl 7 Double Attack, the Thief skill. 35% / 140%
Question Set 14 Answer
Choose the correct defense and ability of Wedding Veil. 0 / MDEF +5
Choose the correct defense and ability of Bunny Band. 2 / LUK +2
What is the correct defense rate and ability of Cute Ribbon? 1 / SP +20
Question Set 15 Answer
Choose the class that cannot equip Saint Robe. Thief
Choose the class that cannot equip Coat. Mage
Choose the class that cannot equip Padded Armor. Archer
Question Set 16 Answer
Choose the item that is not an ingredient for Blue Dyestuffs. Karvodailnirol
Choose the metal that was rumored to bring fortune and fame to a person with the destiny. Emperium
Choose the item that cures all abnormal status and restores full HP and SP at the same time. Yggdrasil Berry
Choose the abnormal status that cannot be cured by Green Potion. Curse
Choose the catalyst stone for Mage Solution no. 4, which is used for the Mage job change quest. Diamond
Question Set 17 Answer
When the world was created by the god Odin, what did he use for the material? The Heart of Ymir
Who rules the Rune-Midgarts kingdom right now? Tristram the 3rd
Choose the correct name for the ancient kingdom that disappeared somewhere in Geffen. Geffenia
Choose the correct name for the tree that became the source of life of this world. Yggdrasil
Choose the god of Crusaders. Odin

5. Once you've passed the written part of the test, you're off for some combat. Enter the hallway again and enter the room across the hallway. This is where the Practical Examination Professor is, Hermes Tris.

6. Speak to the professor and you'll enter a waiting room where you must wait your turn to take the fighting test. Enter the chat room to begin. Some skills you may want to hotkey are:

7. Your first enemies will be a group of aggressive Chonchons and Fabres . If you have Fire Wall, this test is a breeze. Fire Wall around yourself and you'll kill them. Even without Fire Wall, the enemies are so weak that you can Bolt them individually or even melee them if you need to. If you're going the melee route, bring potions. Keep in mind that you are timed for three minutes.

8. The next group of foes will be non-aggressive Lunatics . At first, it appears that there are only six, but they quickly multiply to about 30 or so. If you have Fire Wall, you can Fire Wall three of the six groups before they can split, effectively killing about 15 Lunatics. Once they begin to separate, you'll want to Fire Ball the remaining Lunatics. If there are any left, individually Bolt each Lunatic or stab/hit them with a Dagger/Rod. You'll have three minutes.

9. Your last test is fighting an aggressive Whisper . There will be five Whispers in total, but only attack the center one. You can Fire Wall it, or use a Frost Driver/Lightning Bolt combo. If you have a Phen Card, you don't have to worry about it breaking your cast time. Once you kill the Whisper, the others disappear.

10. When you return, talk to the Practical Examination Professor again. At this point, the quest splits three ways. He will either assign you to study the history of Yggdrasil and will send you to the History Professor ("A" Steps), tell you to study the elements and will assign you to the Physics Professor, Aebecee George ("B" Steps), or you'll be sent to study with the Biology Professor ("C" Steps). Depending on which one you get, refer to the appropriate section in the guide.

11a. If you got the History Professor, exit the room and head over to the room at the end of the hall.

12a. Talk to the professor, and he will ask that you bring something to him that is related to Yggdrasil. You can bring any item that has the word Yggdrasil in it (Yggdrasil Leaf, Yggdrasil Berry, Yggdrasil Seed) although the leaf is the easiest and cheapest to find since it's sold by NPCs. Once you give it to him, he will begin his lecture. You can choose to pay attention, or simply refer to this guide instead.

Once he finishes the lecture, he will ask you for 5 items in order to write an essay.

He will help you write your essay, and you must choose the correct option to finish the essay correctly. It'll look like this when you're done. (The last paragraph has another version depending on what RO server you are in. Alternate 1 being iRO and Alternate 2 for other ROs.)

.... There is a ocean around the continent, The ocean is coiled up by A giant snake Yormungandr. The continent consists of three places such as, Utgard, where the titans live, Midgard, where humans live, Asgard, where gods live. The continent consists of the three places stated above.

Alternate 1: .... as we studied from the last class, Yggdrasil is... A giant ash tree. The root of Yggdrasil is divided into 3 parts. Those parts reach to 3 places... Asgard, Jotunnheim, Niflheim. One who has a Seed of Yggdrasil, Can restore half of total HP and SP.

Alternate 2: .... as we studied from the last class, Yggdrasil is... A giant ash tree. The root of Yggdrasil is divided into 3 parts. Those parts reach to 3 places... Asgard, Jotunnheim, Niflheim. One who has a Fruit of Yggdrasil, Can restore fully HP and SP.

13a. Go to step 14.

11b. If you were assigned to the Physics Professor, head outside then north to the smallest island in Juno. You'll find the Biology-Engineering Institute (Also referred by the Practical Examination Professor as the Somatology Laboratory).

12b. Talk to the professor, Aebecee George, and he will ask for items before you can start the lecture. He will ask for...

Once you give that to him, he will begin his lecture. You can choose to pay attention, or simply refer to this guide instead. Once he finishes the lecture, he will ask you for 5 items in order to write an essay.

He will help you write your essay, and you must choose the correct option to finish the essay correctly. It will look like this when you're done.

.... Magic spells are varied into 4 elements such as Water, Earth, Fire and Wind. Each property has an opposing property. Magic with wind property is strong against water Magic with earth property is strong against wind However, that does not work on the opposite case. You must apply different types of property by the situation or place.

You never know the limits of magic. It is not suggested to be too addicted to magic spells. Only pertinent uses of magic, as well as rest will guarantee you a safe battle. Forming a party with people of different classes is considered the best way to ready for battle.

13b. Go to step 14.

11c. If you were assigned to the Biology Professor, go to the Monster Museum as shown on the Juno map. It's located on the same island right next to the Magician Academy. Once inside, enter the back room and you'll find the Biology Professor.

12c. Talk to the professor, he will ask for you to get a set of items, the first set being from water property monsters and the second set being from insect monsters. He will randomly ask for each set of items:

Set Items
1
(Water Property)
(Insect Race)
5 Heart of Mermaid
5 Nipper
5 Clam Flesh
-AND-
5 Cobweb
5 Shell
5 Insect Feeler
-OR-
5 Horn
5 Snail Shell
5 Moth Dust
2
(Water Property)
(Insect Race)
5 Tentacles
5 Single Cell
5 Fish Tail
5 Mantis Scythe
5 Worm Peeling
5 Rainbow Shell

13c. Once you give the items to him, he will begin his lecture. You can choose to pay attention, or simply refer to this guide instead.

Once he finishes the lecture, he will ask you for 5 items in order to write an essay.

In this instance unlike the other two professors, you won't need to choose the options in order to write the essay. Simply keep pressing enter until the professor finishes your essay.

14. Once you've finished your essay, you'll be given a book and will be instructed to show your thesis to the Dean of the Magician Academy. Go head over to the Sage Castle on the top left-hand island as shown in the map above and hand the dean your thesis. He will then change your job to Sage.



Skills

See Mage Skills for first class skills.

Skill Description Levels Type
File:Cast Cancel.png Cast Cancel
Cancel the casting of your skill and regain some of the SP. 5 Active
Deluge.png Deluge
Use a Yellow Gemstone to create a 7x7 area of water on the ground. 5 Active
Dispell.png Dispell
Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. 5 Active
Dragonology.png Dragonology
Increases INT up to 3, and increases ATK and MATK versus Dragon-race enemies. 5 Passive
File:Earth Spike.png Earth Spike
Attack a target for up to 500% Earth-element damage. 5 Offensive
File:Flame Launcher.png Flame Launcher
Use a Red Blood to endow a party member's weapon with the Fire-element. 5 Supportive
File:Seismic Weapon.png Seismic Weapon
Use a Green Live to endow a party member's weapon with the Earth-element. 5 Supportive
File:Lightning Loader.png Lightning Loader
Use a Wind of Verdure to endow a party member's weapon with the Wind-element. 5 Supportive
File:Frost Weapon.png Frost Weapon
Use a Crystal Blue to endow a party member's weapon with the Water-element. 5 Supportive
File:Free Cast.png Free Cast
Allows you to walk and attack while casting spells. 10 Passive
File:Heaven's Drive.png Heaven's Drive
Earth-element AoE attack dealing up to 500% MATK to targets in a 5*5 area. 5 Offensive
File:Auto Spell.png Auto Spell
Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. 10 Active
File:Abracadabra.png Abracadabra
Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. 10 Active
Magic Rod.png Magic Rod
Absorb a single-target skill that is targeting you, negating its damage and giving you SP. 5 Active
File:Land Protector.png Land Protector
Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. 5 Active
Monster Property.png Monster Property
Reveal basic information about the target monster. 1 Active
File:Spell Breaker.png Spell Breaker
Cancel the skill that the target is currently casting and absorb it as SP. 5 Active
File:Advanced Book.png Advanced Book
Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. 5 Passive
File:Volcano.png Volcano
Use a Yellow Gemstone to create a 7x7 area of fire on the ground. 5 Active
File:Violent Gale.png Violent Gale
Use a Yellow Gemstone to create a 7x7 area of wind on the ground. 5 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
File:Create Elemental Converter.png Create Elemental Converter
Allows the Sage to create Elemental Converters, which can be used for short term endows. 1 Active None Create Elemental Converter Quest
Elemental Change.png Elemental Change
Uses an Elemental Converter to permanently change the Element of a monster. 1 Active 40 Elemental Change Quest


External Links

Sage  · Scholar
2nd Class
Skills
Abracadabra · Advanced Book · Auto Spell · Cast Cancel · Create Elemental Converter · Deluge · Dispell · Dragonology · Earth Spike · Elemental Change · Flame Launcher · Free Cast · Frost Weapon · Heaven's Drive · Land Protector · Lightning Loader · Magic Rod · Monster Property · Seismic Weapon · Spell Breaker · Violent Gale · Volcano
Transcendent
Skills
Double Casting · Health Conversion · Memorize · Mind Breaker · Soul Change · Soul Burn · Spider Web · Wall of Fog
Quests Sage Job Change Guide · Sage Skill Quest · Rebirth Walkthrough
Classes of Ragnarok Online
Novice Class Novice · Super Novice
First Class Acolyte · Archer · Magician · Merchant · Swordman · Thief
Second Class Priest · Monk · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Knight · Crusader · Assassin · Rogue
Transcendant Second Class High Priest · Champion · Sniper · Minstrel · Gypsy · High Wizard · Professor · Whitesmith · Creator · Lord Knight · Paladin · Assassin Cross · Stalker
Expanded Class Gunslinger · Ninja · TaeKwon Kid · TaeKwon Master · Soul Linker