Claymore Trap

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This skill's information has been altered on one of the servers.
Please see the "Other" section listed in the table shown below to read details about this change.
File:Claymore Trap.png Claymore Trap Skill Info
File:Claymore Trap Info.gif
Type: Active Skill
Levels: 5
SP Cost: 15
Cast Time: Instant
Cast Delay: None
Duration: 20*SkillLV sec
Target: Ground
Range: 3 cells
Element: Fire Property
Catalyst: 2 Trap
Prerequisites
Shockwave Trap (Lv1), Blast Mine (Lv1)

Skill Description

  • Requires 1 Trap

A Claymore Trap is a visible trap that explodes when stepped on, hitting a 5x5 area around the target cell for [(75 + DEX / 2) * (1 + INT / 100)* SkillLV] damage.

This skill ignores DEF and MDEF and damage modification cards for size and family, but not elemental property. This trap will affect Players in PVP zones, including the user.

If not tripped by the end of the duration, the Claymore Trap will turn back into a Trap item on the floor and can be reclaimed.

Skill LevelTrap Duration
120 sec
240 sec
360 sec
480 sec
5100 sec

Other Notes

Loki:

  • Traps have increased hp / damage
  • The effect of INT on the damage has been increased

Upgrades

None

Obtained Via

None

Hunter  · Sniper
2nd Class
Skills
Ankle Snare · Beast Bane · Beast Strafing · Blast Mine · Blitz Beat · Claymore Trap · Detecting · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box
Transcendent
Skills
True Sight · Falcon Assault · Sharp Shooting · Wind Walk
Quests Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough